![]() ![]() Editing your inventory One the most common things to use NBTExplorer for is to edit your inventory. Now change the value and click Ok to make the change. Editing a value Once you've found a value which looks interesting, simply double click it to open the small edit window. Usually the names are easy to decipher though. Attribute names aren't perfect English because its computer code. This dat file contains attributes such as health, score, your inventory, xp. So for example, expanding the players folder will reveal a dat file for your player. The best way to get used to NBTExplorer is just expand folders and the inner levels to see what you can find. Now scroll down to the saved file that you want to edit and expand the folder. Download NBTExplorer Opening a saved world The beauty of NBTExplorer is that it automatically finds your saved games and lists them as soon as you open the program. I recommend using NBTExplorer which is similar to the old NBTEdit program but fully supported going forward (somehow the creator of NBTEdit lost the source code - Doh!). So how do you edit attributes First you need to get yourself an NBT editor for Minecraft. But there are also advanced lists for the players inventory, their motion and even abilities. The types of attributes available will increase as we get closer to the release of Minecraft 1.6 but for now there are basic attributes for health, score and food level. So, starting in Minecraft 13w21a (part of Minecraft 1.6), everything in the game from mobs, items, weapons and even the player has attributes. In this tutorial we'll teach you how to open your saved game files and edit the new attributes using a free tool (download link included). If you need any assistance, please feel free to contact our support team and we will assist you as much as we can.Starting in Minecraft snapshot (13w21a) there's a new attributes system which is a global system for all entities. When you find it, simply delete it, and reupload the world to your server. Open each one, until the X, Y and Z coordinates match with the ones from the Entity's Exact Location, in this case -432.64, 66.98. Double click on Level, and then do the same for TileEntities. In the chunk finder, put in the region X and Z the two numbers from region, in this case, -1 and 1, and the Chunk X and Z, in this case, -28 and 62. 28 and 62 refer to the chunk the entity is in, and -1,1 refer to the region. Now, the numbers that interest us are "-28,62" and "-1,1". You have this part from the Crash Report "Chunk: at 15,4,10 in -28,62", and also this one " Region: -1,1". Now that you opened NBT Explorer, and your world, click on Search -> Chunk Finder. Click on File -> Open Folder, then search for the world folder you downloaded, and open it. (For help, use our article on FTP File Access.) If your crash report does show this, then the problem is already solved. You would use NBT Explorer to generate a crash report. You should use NBT Explorer when you need to attempt to solve any ticking issues without creating a new world. NBTExplorer is also built on top of Substrate. The differences between NBTEdit and NBTExplorer are that NBTExplorer is fully compatible with minecraft's region files, it has a dropdown directory-tree interface for ease of usage, and it offers support for the latest NBT Standard. NBTExplorer is a graphical NBT Editor based on NBTEdit. ![]()
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